GAMES I'VE MADE (so far)

STYLiKiLL
[Project lead, Builder]
[2022 - Present]

STYLiKiLL (pronounced Stye-Lih-Kill) is a fast-paced overly cool arena shooter, inspired by ULTRAKILL, TITANFALL 2, HALO, and QUAKE.Currently in the very early dev stages, and no release date is set in stone yet.

BRAINROT (game version)
[Project lead, Builder]
[Late 2021 - Mid 2022]

Fast paced first person shooter inspired by the likes of ULTRAKILL, Doom Eternal, Dusk, and other such games.Development for BRAINROT progressed steadily, but was cancelled due to the realization that it was basically an Ultrakill clone, as well as my ideas for it's story being better suited for a book of some kind.The original premise of BRAINROT would eventually be reformed into STYLiKiLL.

PUNCH PEOPLE SIMULAT0R (joke name. not a stereotypical sim game)
[Project lead, Builder]
[Late 2020 - Mid 2021]

PPS was one of my first major projects as a game dev, with a few of my friends providing additional modeling and texturing support. The aim was to have gameplay similar to Criminality and Rememed Meme Game. Over time, we grew exhausted with making it, so it was canned.

VVV CLICK ME! VVV

FAILURE AFTER FAILURE AFTER FAILURE AFTER FAILURE AFTER FAILURE AFTER FAILURE AFTER FAILURE AFTER FAILURE AFTER FAILURE AFTER FAILURETHE RESULTS REFUSE TO ALTERAGAIN AND AGAIN AND AGAIN AND AGAIN AND AGAIN AND AGAIN AND AGAIN AND AGAIN AND AGAIN AND AGAIN AND AGAIN AND AGAIN AND AGAIN AND AGAIN AND AGAIN AND AGAINMY FAITH BEGINS TO FALTER